Status: normative draft v1, plus §11 schedule_childs (schema version 2). Postgres-backed engine for long-running FSMs on top of GenServer.
1. Guarantee
The engine's only guarantee: on step completion, the new state is committed to the database before execution proceeds. On a crash before commit, the step re-executes from scratch (at-least-once). Idempotency of step effects is the user's responsibility.
The engine guarantees exactly-once of nothing: not delivery, not effects. :replay, retries, and failure policy are user decisions; the engine does not guess them.
The unit of re-execution is the whole step. Everything inside a step re-runs as one bundle on re-execution; the user makes the entire step idempotent, not individual effects. Hence the practice: keep steps small.
2. Three primitives
- durable step — user step code that returns an outcome on completion (see §3).
- durable await — a step parks the instance until a named signal arrives; the wake-up only changes state, with no side effects, so re-running it is harmless.
- durable childs — a step spawns a batch of child instances and parks until all of them reach a terminal status; the engine owns the fan-in barrier (see §11). The wake-up only reads child results — no side effects, so re-running it is harmless.
These compose into larger shapes in user code. The spawn-and-join shape is first-class: the engine tracks the parent_id link and the join barrier. A child is otherwise an ordinary independent instance — cancel and cascade are not implied (see §8, §11).
3. Step outcomes
A step, and the error handler handle/2, return one of:
| Outcome | Effect | attempt | eligible_at |
|---|---|---|---|
{:next, step, state} | transition to step, runnable | := 0 | now() |
{:replay, state, delay_ms} | same step again, runnable | +1 | now() + delay_ms |
{:await, signal_name, state} | park, awaiting_signal, awaits := signal_name | — | — |
{:schedule_childs, step, children, state} | spawn children, park awaiting_children; on barrier release advance to step, runnable (see §11) | := 0 | now() on release |
{:done, result} | terminal, done, result recorded | — | — |
{:stop, reason} | terminal, failed, last_error := reason | — | — |
Backoff for :replay is computed by the user from attempt (available in the step context and in handle/2). The engine does not compute the delay.
4. Three sources of re-execution
Not to be conflated:
- explicit
:replayfrom a step — controlled retry; - caught exception → the engine calls
handle(reason, ctx), wherectx = %{id, fsm, fsm_version, step, attempt, state}; the handler returns any outcome from §3, including:replayor:stop. Ifhandle/2itself raises —failed; - worker crash (no outcome returned, lease expired) → the reaper moves the row back to
runnable,attempt + 1, and the step runs from scratch.handle/2is not called — this is the at-least-once safety floor, not an:error.
5. await and signals
Parking writes awaits := signal_name. Signal delivery moves the instance to runnable only on a name match; non-matching signals stay in the inbox until their own await.
A signal into an await must be durable (a row in signals), at-least-once. Loss is not allowed — otherwise the instance hangs forever; duplicates are allowed (caught by dedup or the step itself). Delivery inserts the signal row before flipping to runnable, so on wake-up the same step re-executes and already sees the signal in the inbox.
Consumption is name-scoped. Delivery sets runnable but leaves awaits set. When the woken step then progresses (any outcome other than another :await), its outcome transaction deletes exactly the inbox signals whose name = awaits and clears awaits. Signals for other names — and signals on a never-awaited instance — are left untouched (so a non-matching signal survives until its own await). The ctx.signals snapshot the step reads is just a view; deletion is the engine's, scoped to the awaited name.
No lost wake-up. A signal can arrive before the step has parked (delivery sees the instance still executing, so the flip is a no-op but the row is inserted). To avoid a hang, parking is guarded: :await commits as runnable instead of awaiting_signal when a matching signal is already in the inbox, so the step re-runs and consumes it. Combined with the row lock, every interleaving of deliver vs. park ends with the instance either flipped or already runnable.
6. Scheduler
The picker is dumb: it selects runnable rows whose eligible_at has arrived, ordered by priority, eligible_at, via FOR UPDATE SKIP LOCKED, and flips them to executing with a lease — a short transaction. The step runs outside the transaction. Completion writes via the §3 outcomes.
- lease + reaper — the worker holds a lease
lease_expires_atand extends it with a heartbeat; the reaper returnsexecutingrows with an expired lease torunnable(crash recovery, see §4.3). - queue — logical load separation; a worker pool subscribes to its queues, local concurrency = pool size.
- partition_key — per-key serialization: the worker holds a session-level
pg_try_advisory_lock(hashtext(partition_key))for the duration of the step; the picker skips locked keys. Parallelism across keys + strict ordering within a key. Worker death → connection dropped → advisory released automatically.
Plain SKIP LOCKED already provides concurrent executors with no coordination. Picker sharding (hashtext(partition_key) % N) is only worth it once head-of-queue contention shows up in a profile; it requires membership/rebalancing and works against the dumb-picker principle.
7. Uniqueness
Uniqueness = key (user function, stored verbatim, no transformation) + scope (the statuses in which the key is "occupied," set by the user per job).
unique_guard is a generated column: equal to the key while the current status is in the instance's unique_scope, otherwise NULL (drops out of the index). A single partial unique index on unique_guard. This delivers per-job scope and single-statement batch insert, unlike Oban's imperative check.
- per-job opt-in:
unique_key IS NULL→ not deduplicated (NULLs don't conflict in btree); - the guard is recomputed on every status transition (free — the row is rewritten anyway);
- leaving the "occupied" statuses → the key is free for re-insertion;
- collision: a new job is rejected if a row with the same key currently sits in a status that it considers occupied;
- windowed uniqueness (Oban
periodstyle) — the user folds a coarse timestamp into the key, turning the window into key equality. No engine magic.
8. Non-goals (v1)
- limited trees —
schedule_childs(§11) provides spawn + an all-children fan-in barrier, and the engine tracks theparent_idlink. Still out: cancel/cascade (failing or terminating a parent does not touch its children, nor the reverse), quorum/k-of-nbarriers, and arbitrary DAG joins beyond "all my children"; - no cancel;
- no transition history / event sourcing — current-state snapshot only;
- the engine does not cap retries — no
max_attempts, only anattemptcounter;handle/2decides when to stop by reading it; - no global cross-node concurrency limit — local pools only;
- no auto-migration of in-flight instances on FSM change — old ones finish on their
fsm_version; - GC of terminal rows and the inbox — not the engine's job, an external cron.
9. DDL
create type durable_status as enum
('runnable', 'executing', 'awaiting_signal', 'awaiting_children', 'done', 'failed');
create table gen_durable (
id bigint generated always as identity primary key,
fsm text not null, -- machine definition name
fsm_version int not null default 1,
step text not null, -- current step
status durable_status not null default 'runnable',
state jsonb not null default '{}',
result jsonb, -- set on :done
awaits text, -- awaited signal when awaiting_signal
-- scheduling
queue text not null default 'default',
priority smallint not null default 0, -- lower = earlier
partition_key text, -- serialization key (advisory lock)
eligible_at timestamptz not null default now(),
attempt int not null default 0, -- attempts of the CURRENT step; reset on :next
last_error text,
-- lease
locked_by text,
lease_expires_at timestamptz,
-- children (schedule_childs / fan-in barrier, §11)
parent_id bigint references gen_durable(id) on delete set null,
children_pending int not null default 0, -- non-terminal children left to join on
-- uniqueness
unique_key bytea, -- user function result, verbatim
unique_scope durable_status[] not null default '{}', -- statuses in which the key is "occupied"
unique_guard bytea generated always as (
case when unique_key is not null and status = any(unique_scope)
then unique_key end
) stored, -- NB: scope is durable_status[], not text[] —
-- a generated column must be IMMUTABLE, and the
-- enum->text cast (enum_out) is only STABLE.
inserted_at timestamptz not null default now(),
updated_at timestamptz not null default now()
);
-- picker hot path
create index gen_durable_pick on gen_durable (queue, priority, eligible_at)
where status = 'runnable';
-- reaper over expired leases
create index gen_durable_lease on gen_durable (lease_expires_at)
where status = 'executing';
-- uniqueness among "occupied" statuses, per-job scope
create unique index gen_durable_unique on gen_durable (unique_guard)
where unique_guard is not null;
-- fan-in barrier: a parent's children, and the join decrement (§11)
create index gen_durable_parent on gen_durable (parent_id)
where parent_id is not null;
create table signals (
id bigint generated always as identity primary key,
target_id bigint not null references gen_durable(id) on delete cascade,
name text not null,
payload jsonb not null default '{}',
dedup_key text, -- null = no dedup; key supplied by user
inserted_at timestamptz not null default now(),
unique (target_id, dedup_key)
);
create index signals_target on signals (target_id, name);10. Operations
Pick (short transaction)
with picked as (
select id from gen_durable
where status = 'runnable' and eligible_at <= now()
and queue = any($queues)
order by priority, eligible_at
for update skip locked
limit $batch
)
update gen_durable g
set status = 'executing', locked_by = $worker,
lease_expires_at = now() + $lease_ttl, updated_at = now()
from picked where g.id = picked.id
returning g.id, g.fsm, g.fsm_version, g.step, g.state, g.attempt, g.partition_key;Then, if partition_key is not NULL: pg_try_advisory_lock(hashtext(partition_key)); on failure, return the row to runnable (drop the lease) and skip it.
Lease heartbeat
update gen_durable set lease_expires_at = now() + $lease_ttl
where id = $id and locked_by = $worker;Reaper
update gen_durable
set status = 'runnable', locked_by = null, lease_expires_at = null,
attempt = attempt + 1, updated_at = now()
where status = 'executing' and lease_expires_at < now();Step outcomes (one transaction per outcome)
Every progressing outcome (:next, :replay, :schedule_childs, :done, :stop) runs the
name-scoped consume below first, then clears awaits (§5). :await does not consume.
-- name-scoped consume: prelude to every PROGRESSING outcome (no-op when awaits is null)
delete from signals s using gen_durable g
where s.target_id = $id and g.id = $id and s.name = g.awaits;
-- :next
update gen_durable
set step = $next, state = $state, status = 'runnable', eligible_at = now(),
attempt = 0, awaits = null, locked_by = null, lease_expires_at = null, updated_at = now()
where id = $id;
-- :replay
update gen_durable
set state = $state, status = 'runnable', eligible_at = now() + $delay_ms,
attempt = attempt + 1, awaits = null, locked_by = null, lease_expires_at = null, updated_at = now()
where id = $id;
-- :await (park; but go straight to runnable if a matching signal already arrived — no lost wake-up)
update gen_durable
set state = $state, awaits = $signal_name, eligible_at = now(),
status = case when exists (select 1 from signals where target_id = $id and name = $signal_name)
then 'runnable' else 'awaiting_signal' end,
locked_by = null, lease_expires_at = null, updated_at = now()
where id = $id;
-- :schedule_childs (one transaction; spawn the batch, then park on the join barrier)
with ins as (
insert into gen_durable
(fsm, step, state, queue, priority, partition_key,
unique_key, unique_scope, eligible_at, parent_id)
values
(...), (...) -- one row per child, parent_id = $id
on conflict (unique_guard) where unique_guard is not null do nothing
returning 1
)
update gen_durable
set step = $step, state = $state,
children_pending = (select count(*) from ins),
-- zero children actually inserted ⇒ barrier already satisfied ⇒ run next_step now
status = case when (select count(*) from ins) = 0 then 'runnable' else 'awaiting_children' end,
eligible_at = now(), attempt = 0, awaits = null,
locked_by = null, lease_expires_at = null, updated_at = now()
where id = $id;
-- :done (state is not rewritten — the {:done, result} outcome carries no state)
update gen_durable
set result = $result, status = 'done', awaits = null,
locked_by = null, lease_expires_at = null, updated_at = now()
where id = $id;
-- :stop
update gen_durable
set status = 'failed', last_error = $reason, awaits = null,
locked_by = null, lease_expires_at = null, updated_at = now()
where id = $id;
-- child → parent join: appended to :done and :stop, in the SAME transaction.
-- No-op when parent_id is null (the join yields no parent row). The decrement
-- that drives children_pending to zero releases the barrier. Concurrent siblings
-- serialize on the parent row lock.
update gen_durable p
set children_pending = p.children_pending - 1,
status = case when p.children_pending - 1 <= 0 and p.status = 'awaiting_children'
then 'runnable' else p.status end,
eligible_at = case when p.children_pending - 1 <= 0 and p.status = 'awaiting_children'
then now() else p.eligible_at end,
updated_at = now()
from gen_durable c
where c.id = $id and c.parent_id = p.id;Signal delivery (sender side, one transaction)
insert into signals (target_id, name, payload, dedup_key)
values ($id, $name, $payload, $dedup) on conflict (target_id, dedup_key) do nothing;
-- flip to runnable but KEEP awaits: the woken step consumes by name on its outcome (§5)
update gen_durable
set status = 'runnable', eligible_at = now(), updated_at = now()
where id = $id and status = 'awaiting_signal' and awaits = $name;Batch insert with uniqueness
insert into gen_durable
(fsm, step, state, queue, priority, partition_key, unique_key, unique_scope, eligible_at)
values
(...), (...), (...)
on conflict (unique_guard) where unique_guard is not null
do nothing
returning id;One index catches duplicates both against existing rows and within the batch itself. Concurrent inserts are handled by the constraint.
11. Children: schedule_childs (fan-out + fan-in)
schedule_childs is one outcome that does two things atomically: it spawns a batch of child instances and parks the parent on a join barrier that releases only when every child has reached a terminal status (done or failed). It is the engine's answer to "fan work out, then wait for all of it." Schema version 2 (awaiting_children, parent_id, children_pending, gen_durable_parent) backs it.
Shape. {:schedule_childs, next_step, children, state}. children is a list of child specs, each an ordinary insert: fsm, version, step, state, queue, priority, partition_key, unique_key, unique_scope, eligible_at. The engine stamps every child's parent_id with the parent's id. It is shaped like :next — the parent advances to next_step — but the transition is gated behind the barrier, so the parent re-runs at next_step (never at the spawning step), and there is no "re-run re-spawns" ambiguity.
Atomic spawn + park. The whole thing is the parent's step-completion transaction (§10): the children are inserted and the parent flips to awaiting_children in one commit. Children become visible (runnable) only once that commits — a child can never finish and try to release a barrier that does not yet exist. children_pending is set to the number of children actually inserted (per-child uniqueness may drop some); if zero are inserted the barrier is pre-satisfied and the parent goes straight to next_step, runnable.
The join. When a child reaches a terminal status, its own outcome transaction — the same one that writes done/failed — decrements the parent's children_pending (§10). Because the decrement rides the child's terminal commit, it happens exactly once per child even under at-least-once re-execution: a child that crashes before committing simply re-runs and never decremented. The decrement that drives children_pending to zero, while the parent is still awaiting_children, flips the parent to runnable at next_step. Concurrent siblings serialize on the parent's row lock.
Wake-up. The parent re-runs next_step with its children available as ctx.childs — [%{id, fsm, status, state, result, last_error}], one entry per child of this parent. The parent aggregates and returns a normal outcome. Children are not deleted on read (unlike consumed signals); they stay as terminal rows, GC'd externally like any other terminal row (§8). Re-execution of next_step (a crash) reads the same children and is idempotent if the aggregation is.
Failures. The barrier waits for termination, not success: a child that ends failed still releases its slot. The parent sees status: "failed" + last_error in ctx.childs and decides (proceed, :stop, compensate). The engine does not auto-propagate child failure.
Not covered. No cancel/cascade — terminating or failing a parent does not touch its children, and vice-versa. No quorum / k-of-n barrier — the join is all-or-nothing; quorum is the user's to build with await + per-child signals. No barrier deadline — a child that hangs forever hangs the parent; bound it inside the child (e.g. :replay with a timeout). Nesting is free: a child may itself schedule_childs, each level an independent barrier.