Compiles every scripts/*.gd in the current plugin into Elixir source under
gen/.
mix gamend.gdscript.compile
mix gamend.gdscript.compile --checkThe generated files are committed, not build output: they are what stack traces name, and reviewing their diff is how a codegen change gets reviewed.
--check regenerates in memory and fails if anything on disk differs, which
is the CI gate against a stale gen/ -- the same shape as
mix gamend.settings.env_example --check.
Options:
--check- verifygen/is up to date, write nothing--src- script directory (defaultscripts)--out- output directory (defaultgen)