GameServerWeb.PartyChannel
(game_server_web v1.0.943)
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Channel for party realtime events.
Topic: "party:<party_id>"
Only users who are members of the party may join this channel.
Membership is determined by the user's party_id field.
Events pushed to clients
"member_joined"- A user joined the party. Payload:%{user_id: integer}"member_left"- A user left or was kicked from the party. Payload:%{user_id: integer}"member_online"- A party member came online. Payload: user brief object"member_offline"- A party member went offline. Payload: user brief object"member_updated"- A party member was updated. Payload: user brief object"updated"- The party settings were updated. Payload: party object"disbanded"- The party was disbanded. Payload:%{party_id: integer}"new_chat_message"- A new chat message. Payload: chat message object"chat_message_updated"- A chat message was updated. Payload: chat message object"chat_message_deleted"- A chat message was deleted. Payload:%{id: integer}