Quest reward struct from GameServer.
This is a stub module for SDK type definitions. The actual struct is provided by GameServer at runtime.
Fields
type-"currency"(paid via Economy) or"item"(via Inventory)code- Currency or item code (string)amount- Amount granted (integer, default 1)
Summary
Types
@type t() :: %GameServer.Quests.Reward{ amount: pos_integer(), code: String.t(), type: String.t() }