GameServer.Theme.JSONConfig
(game_server_core v1.0.942)
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JSON-backed Theme provider. Reads a locale-specific JSON file specified by the THEME_CONFIG environment variable — e.g. THEME_CONFIG=modules/example_config.json
Only locale-suffixed files are loaded (e.g. example_config.en.json,
example_config.es.json). The base path itself (without a locale suffix) is
never loaded directly — it serves only as a naming template to derive
locale-specific paths.
When THEME_CONFIG is not set, an empty map is returned. There is no implicit fallback to packaged defaults — the UI will display blanks until you configure a THEME_CONFIG path.
Theme configs are cached in :persistent_term after the first read so
subsequent requests never hit the filesystem. Call reload/0 to clear the
cache (e.g. after editing the JSON file at runtime).
Summary
Functions
Variant of get_theme/0 that prefers a locale-specific THEME_CONFIG file when present.
Returns the runtime THEME_CONFIG path if present and non-blank, otherwise nil. This function intentionally treats blank env values as unset.
Functions
Variant of get_theme/0 that prefers a locale-specific THEME_CONFIG file when present.
Given a base config like modules/example_config.json and locale "es", we will
try modules/example_config.es.json first, then fall back to .en.json.
The base file itself is never loaded.
Returns the runtime THEME_CONFIG path if present and non-blank, otherwise nil. This function intentionally treats blank env values as unset.