View Source Exray.Structs.ModelAnimation (Exray v0.5.0)
Summary
Types
@type t() :: %Exray.Structs.ModelAnimation{ boneCount: integer() | nil, bones: [Exray.Structs.BoneInfo.t()] | nil, frameCount: integer() | nil, framePoses: [[Exray.Structs.Transform.t()]] | nil, name: String.t() | nil }