View Source Exray.Structs.ModelAnimation (Exray v0.5.0)

Summary

Types

@type t() :: %Exray.Structs.ModelAnimation{
  boneCount: integer() | nil,
  bones: [Exray.Structs.BoneInfo.t()] | nil,
  frameCount: integer() | nil,
  framePoses: [[Exray.Structs.Transform.t()]] | nil,
  name: String.t() | nil
}