View Source Exray.Structs.Model (Exray v0.5.0)

Summary

Types

@type t() :: %Exray.Structs.Model{
  bindPose: [Exray.Structs.Transform.t()] | nil,
  boneCount: integer() | nil,
  bones: [Exray.Structs.BoneInfo.t()] | nil,
  materialCount: integer() | nil,
  materials: [Exray.Structs.Material.t()] | nil,
  meshCount: integer() | nil,
  meshMaterial: [integer()] | nil,
  meshes: [Exray.Structs.Mesh.t()] | nil,
  transform: Exray.Structs.Matrix.t() | nil
}