View Source Exray.Structs.Model (Exray v0.2.0)
Summary
Types
@type t() :: %Exray.Structs.Model{ bindPose: [Exray.Structs.Transform.t()] | nil, boneCount: integer(), bones: [Exray.Structs.BoneInfo.t()] | nil, materialCount: integer(), materials: [Exray.Structs.Material.t()] | nil, meshCount: integer(), meshMaterial: [integer()] | nil, meshes: [Exray.Structs.Mesh.t()] | nil, transform: Exray.Structs.Matrix.t() }