ExTicTacToe v0.2.1
  • Pages
  • Modules

    ExTicTacToe.Engine.State (ExTicTacToe v0.2.1)

    Link to this section Summary

    Functions

    draw()
    draw?(state)
    game_on()
    illegal_state()
    illegal?(current_state, updated_state)
    mark(state, x_or_o, arg)
    new(x_max, y_max)
    o_won()
    repeat_turn(atom)
    state(current_state, updated_state)
    whos_turn?()
    whos_turn?(atom)
    won?(state)
    x_won()

    Link to this section Functions

    Link to this macro

    draw()

    (macro)
    Link to this function

    draw?(state)

    Link to this macro

    game_on()

    (macro)
    Link to this macro

    illegal_state()

    (macro)
    Link to this function

    illegal?(current_state, updated_state)

    Link to this function

    mark(state, x_or_o, arg)

    Link to this function

    new(x_max, y_max)

    Link to this macro

    o_won()

    (macro)
    Link to this function

    repeat_turn(atom)

    Link to this function

    state(current_state, updated_state)

    Link to this function

    whos_turn?()

    Link to this function

    whos_turn?(atom)

    Link to this function

    won?(state)

    Link to this macro

    x_won()

    (macro)

    On Hex.pm: Package Preview (current file)

    Built using ExDoc (v0.28.4) for the Elixir programming language