Quake's status bar, 320 by 48: the inventory bar (weapons held, ammunition counts, keys, power-ups and runes) over the main bar (armour, face, health, ammunition). Colour 255 is see-through.
ElixirQuake.StatusBar.draw(stats, time)stats is %{health:, armor:, ammo:, items:, weapon:, shells:, nails:, rockets:, cells:, pain_until:}; items carries the runes in its top four bits.
Summary
Functions
The status bar for stats at time seconds.
Functions
@spec draw(map(), number()) :: Cauldron3D.Frame.t()
The status bar for stats at time seconds.