The automap: the lines of the level the player has seen (all of them with the computer map), drawn around the player's arrow on black.
frame = ElixirDoom.Render.Automap.frame(view, {640, 336}, seen_key)
Summary
Functions
The automap of a level view, width by height, from the lines seen under key.
Functions
@spec frame(map(), {pos_integer(), pos_integer()}, term()) :: Cauldron2D.Sectors.Frame.t()
The automap of a level view, width by height, from the lines seen under key.