Doom's status bar drawn onto a frame: ammunition, health, the weapons owned, the face, armour, keys and every ammunition count, laid out as Doom lays them out across the bottom 32 rows of its 320 by 200 screen and stretched to the frame.
Summary
Functions
Draw the status bar for view onto frame, which is the bar's own size.
Functions
@spec draw(Cauldron2D.Sectors.Frame.t(), ElixirDoom.Graphics.t(), map()) :: Cauldron2D.Sectors.Frame.t()
Draw the status bar for view onto frame, which is the bar's own size.