Teleporters: a thing crossing a teleport line from its front arrives at the teleport destination in the tagged sector, facing its way, with fog and a sound at both ends. Missiles never teleport. A player arriving where something stands kills it; anything else finds the way blocked and stays.
Summary
Functions
Thing mobj crosses teleport line from side (0, the front, is the only way that works).
Functions
@spec cross(ElixirDoom.World.t(), map(), map(), 0 | 1) :: ElixirDoom.World.t()
Thing mobj crosses teleport line from side (0, the front, is the only way that works).