discord_gleam
gleam add discord_gleam
import discord_gleam
import discord_gleam/event_handler
import discord_gleam/types/message
import discord_gleam/discord/intents
import gleam/list
import gleam/string
import logging
pub fn main() {
logging.configure()
logging.set_level(logging.Info)
let bot = discord_gleam.bot("YOUR TOKEN", "YOUR CLIENT ID", intents.default())
discord_gleam.run(bot, [event_handler])
}
fn event_handler(bot, packet: event_handler.Packet) {
case packet {
event_handler.MessagePacket(message) -> {
logging.log(logging.Info, "Got message: " <> message.d.content)
case message.d.content {
"!ping" -> {
discord_gleam.send_message(bot, message.d.channel_id, "Pong!", [])
Nil
}
_ -> Nil
}
}
_ -> Nil
}
}
Further documentation can be found at https://hexdocs.pm/discord_gleam.
Development
gleam test # Run the tests
Features:
Feature | Status |
---|---|
Basic events | ✅ |
Sending messages | ✅ |
Ban/kick | ✅ |
Deleting messages | ✅ |
Embeds | ✅ |
Basic Slash commands | ✅ |
Message Cache | ✅ |
Intents | 🔨 |
✅ - Done | 🔨 - In Progress | 📆 - Planned | ❌ - Not Planned
Supported events:
- READY
- MESSAGE_CREATE
- MESSAGE_DELETE
- MESSAGE_UPDATE
- INTERACTION_CREATE
- GUILD_CREATE
- GUILD_DELETE
- GUILD_UPDATE
- CHANNEL_CREATE
- CHANNEL_UPDATE
- CHANNEL_DELETE
- TYPING_START
- PRESENCE_UPDATE
- GUILD_MEMBER_ADD
- GUILD_MEMBER_REMOVE
- GUILD_MEMBER_UPDATE
- GUILD_MEMBERS_CHUNK
- GUILD_BAN_ADD
- GUILD_BAN_REMOVE
- VOICE_STATE_UPDATE
- VOICE_SERVER_UPDATE
- GUILD_ROLE_CREATE
- GUILD_ROLE_UPDATE
- GUILD_ROLE_DELETE