collision v0.1.0 API Reference
Modules
Wrapper around functionality to generate polygons and test for collisions
Helper functions useful for all polygons
A regular polygon is equiangular and equilateral — all angles and all sides be equal. With enough sides, a regular polygon tends toward a circle
A vertex is a point in the Cartesian space where a polygon’s edges meet
Implements the separating axis theorem for collision detection
Wrapper around vector creation functions
Two-dimensional vectors used in detecting collisions
Three dimensional vectors