collidex v0.2.0 Collidex.ListDetector
Functions responsible for testing lists of geometric primitives for collisions.
Summary
Functions
Given two lists list1
and list2
, find any collisions
found between shapes in list1 and any shapes in list2
Searches for collisions between elements of list
. Returns a list of
collisions in the same format as find_collisions/3
Functions
Given two lists list1
and list2
, find any collisions
found between shapes in list1 and any shapes in list2.
Return value is a list of 3-tuples { shape_1, shape_2, _ }
where 'shape1' is the geometry from 'list1' that overlaps with 'shape2'
from 'list2', and the third member of the tuple is undefined for now
but will eventually be the vector from 'shape1' to 'shape2'.
Examples
iex> c1 = Collidex.Geometry.Circle.make(0.0, 0.0, 1.0) iex> r1 = Collidex.Geometry.Rect.make({0.5, -1.0}, {1.5, 1.0}) iex> r2 = Collidex.Geometry.Rect.make({1.5, -1.0}, {2.5, 1.0}) iex> Collidex.ListDetector.findcollisions([c1], [r1, r2]) == [ ...> { c1, r1, "todoprovide_vector" } ] true