A script (a SCPT entry): a name and the code entry it runs, nil for none.
constructor marks a GameMaker 2.3 function declared as a constructor. A game
compiled to native code keeps a script's code in its executable as the function
gml_Script_<name>.
Summary
Functions
The script at at.
Types
@type t() :: %Cauldron2D.GameMaker.Script{ code: non_neg_integer() | nil, constructor: boolean(), name: String.t() }
Functions
@spec read(binary(), non_neg_integer()) :: t()
The script at at.