GameMaker's colour functions, as {r, g, b}.
Colour.hsv(25, 220, 200)
Colour.merge({255, 0, 0}, {0, 0, 255}, 0.5)hsv/3 is make_color_hsv: hue, saturation and value each 0..255, the hue wrapping
around the colour wheel. merge/3 is merge_color: amount 0.0 gives the first
colour, 1.0 the second.
Summary
Functions
The colour of hue hue, saturation saturation and value value, each 0..255.
The colour amount of the way from from to to.