BattleCity.Environment behaviour (battle_city v0.1.3) View Source
Environment
Link to this section Summary
Link to this section Types
Specs
object() :: BattleCity.Tank.t() | BattleCity.Bullet.t()
Specs
t() :: %BattleCity.Environment{ __module__: module(), enter?: boolean(), health: health(), id: BattleCity.id(), position: BattleCity.Position.t(), raw: binary(), shape: shape() }