AshArcadic. DataLayer. Verifiers. ValidateSparseVectorIndex
(AshArcadic v0.1.0)
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Compile-verifier for arcade do sparse_vector_index … end (build-blocking under
--warnings-as-errors). A sparse index declares a (tokens, weights) attribute PAIR; BOTH
attributes must be:
- V1 — a STORED attribute: declared AND not in
skip(a skipped attribute is never persisted as an ArcadeDB property, so an index over it would target nothing). - V2 — NOT
sensitive(AGENTS.md Rule 3): a sparse index property is a plaintext numeric array; asensitiveattribute must be encrypted-binary, which cannot be an array index. - V3 — array-typed (best-effort): tokens must be an integer array, weights a float array; a scalar-typed attribute cannot hold a sparse-vector component. Checks the type SHAPE.
Plus: V4 — a unique name, across BOTH sparse_vector_index AND vector_index names (a
collision means a vector-search preparation could not disambiguate); and tokens and weights
must be DISTINCT attributes (the same attribute cannot be both slots).
Value-free: messages carry the attribute/index NAME (developer config, not row data), never a value.