ArcadeDB geospatial index DDL — tenant-blind GEOSPATIAL index create/drop, parallel to
Arcadic.FullText's single-property form.
The type/property names are the only injection surfaces (interpolated behind
Arcadic.Identifier, closed by construction) — GEOSPATIAL indexes take no query text, so there
is no params-binding surface analogous to FULL_TEXT's SEARCH_INDEX. Geospatial querying itself
(e.g. a distance(...) computation or the geo.* predicate family) rides ordinary
Arcadic.query/4 and is out of scope here.
Summary
Functions
Creates a GEOSPATIAL index on type.property (idempotent — IF NOT EXISTS unless
if_not_exists: false). Value-free on a bad identifier / unknown opt.
Creates a GEOSPATIAL index, raising on error.
Drops a GEOSPATIAL index (idempotent — IF EXISTS).
Drops a GEOSPATIAL index, raising on error.
Functions
@spec create_index(Arcadic.Conn.t(), String.t(), String.t(), keyword()) :: :ok | {:error, atom() | Exception.t()}
Creates a GEOSPATIAL index on type.property (idempotent — IF NOT EXISTS unless
if_not_exists: false). Value-free on a bad identifier / unknown opt.
@spec create_index!(Arcadic.Conn.t(), String.t(), String.t(), keyword()) :: :ok
Creates a GEOSPATIAL index, raising on error.
@spec drop_index(Arcadic.Conn.t(), String.t(), String.t()) :: :ok | {:error, atom() | Exception.t()}
Drops a GEOSPATIAL index (idempotent — IF EXISTS).
@spec drop_index!(Arcadic.Conn.t(), String.t(), String.t()) :: :ok
Drops a GEOSPATIAL index, raising on error.