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A lean, framework-agnostic Elixir client for ArcadeDB over the HTTP Cypher command API, with an optional Bolt transport for the query hot path.

Arcadic is the "postgrex of ArcadeDB" — it ships Cypher/SQL to ArcadeDB and manages connections, sessions, and transactions, and nothing more. It is deliberately tenant-blind and framework-agnostic: no Ash, no multitenancy, no data classification. Those belong one layer up, in ash_arcadic (the "ash_postgres of ArcadeDB").

Highlights

  • Cypher-first, multi-language — the default language is "cypher"; opt into sql, gremlin, graphql, mongo, or sqlscript per call.
  • Parameters only — every dynamic value reaches ArcadeDB as a bound parameter ($name), never string interpolation, so the injection surface stays closed.
  • Typed errors with boundary redactionArcadic.Error carries a typed reason, HTTP status, and error class; raw parameter values and response rows never enter an error message, log line, or inspect/1 output.
  • Session transactionstransaction/3 opens an ArcadeDB session and commits on normal return, rolls back and reraises on exception (postgrex semantics).
  • Pluggable transport — HTTP (Req/Finch) by default, with an optional Bolt v4 transport for the query hot path and lazy result streaming.
  • Vector search — dense (LSM_VECTOR) and sparse (LSM_SPARSE_VECTOR) index DDL plus nearest-neighbour, sparse, and hybrid-fusion query builders (Arcadic.Vector) with a candidate-set filter and group_by/group_size shaping, all params-only and value-free.
  • Schema, import & export — read-only schema introspection (Arcadic.Schema — types / properties / indexes / buckets / database engine-config, @props-stripped), server-side bulk load (Arcadic.Import.database/3, IMPORT DATABASE) behind a positive-allowlist URL validator that closes the interpolated-URL injection surface, and symmetric server-side export (Arcadic.Export.database/3, EXPORT DATABASE) with a path-safe name.
  • Batteries included — server admin, a migration runner, vector search, schema introspection, bulk import, allowlist-validated identifiers, and value-free telemetry spans.

Quickstart

conn = Arcadic.connect("http://localhost:2480", "mydb", auth: {"root", pass})

{:ok, rows} = Arcadic.query(conn, "MATCH (n:User) RETURN n LIMIT $lim", %{"lim" => 10})

{:ok, [user]} =
  Arcadic.command(conn, "CREATE (u:User {name:$n}) RETURN u", %{"n" => "Jo"})

{:ok, result} =
  Arcadic.transaction(conn, fn tx ->
    Arcadic.command!(tx, "MERGE (u:User {id:$id})", %{"id" => "u1"})
  end)

Every dynamic value reaches ArcadeDB only as a bound parameter ($name). query/4 hits the idempotent read endpoint; command/4 hits the write endpoint. Both return {:ok, rows} or {:error, %Arcadic.Error{} | %Arcadic.TransportError{}}; query!/4 and command!/4 return the rows or raise. command_async/4 submits a fire-and-forget write, returning :ok once ArcadeDB accepts it for processing (HTTP 202). The default language is "cypher"; pass language: "sql" (or gremlin/graphql/mongo/sqlscript) to switch.

Arcadic.transaction/3 opens an ArcadeDB session, runs the fun with a session-scoped conn, and commits on normal return. An exception rolls back and reraises; Arcadic.rollback/2 aborts intentionally and yields {:error, reason}.

Production pool

The HTTP transport runs on Req/Finch. In production, give Arcadic a dedicated Finch pool in your supervision tree rather than the default shared one:

# lib/my_app/application.ex
children = [
  {Finch, name: MyApp.ArcadicFinch},
  # ...
]

# then point connections at it
conn =
  Arcadic.connect("http://localhost:2480", "mydb",
    auth: {"root", pass},
    transport_options: [finch: MyApp.ArcadicFinch]
  )

Server admin

Arcadic.Server covers server-level operations: create_database/2 (+ !), drop_database/2 (+ !), database_exists?/2, list_databases/1, and ready?/1. Every database identifier is allowlist-validated before it reaches the wire.

Migrations

Arcadic.Migrator runs Arcadic.Migrations in order and tracks applied versions in the _arcadic_migrations type. Declare a migration (version/0, up/1, down/1), register the ordered list with use Arcadic.MigrationRegistry + migrations [...], then run Arcadic.Migrator.migrate/2 / status/2 / rollback/3 / reset/2.

defmodule MyApp.Migrations.V1 do
  @behaviour Arcadic.Migration
  @impl true
  def version, do: 1
  @impl true
  def up(conn), do: Arcadic.command!(conn, "CREATE VERTEX TYPE User", %{}, language: "sql") && :ok
  @impl true
  def down(conn), do: Arcadic.command!(conn, "DROP TYPE User IF EXISTS", %{}, language: "sql") && :ok
end

defmodule MyApp.Migrations do
  use Arcadic.MigrationRegistry
  migrations [MyApp.Migrations.V1]
end

{:ok, _count} = Arcadic.Migrator.migrate(conn, MyApp.Migrations)

Arcadic.Vector builds ArcadeDB dense and sparse vector index DDL plus nearest-neighbour, sparse, and hybrid-fusion queries. Create an LSM_VECTOR index (idempotent — IF NOT EXISTS), then search. The query vector, k, and options bind as parameters; the index reference is identifier-validated before it reaches the statement.

:ok =
  Arcadic.Vector.create_dense_index(conn, "Doc", "embedding", 1536, similarity: :cosine)

{:ok, rows} =
  Arcadic.Vector.neighbors(conn, "Doc", "embedding", query_vector, 10, max_distance: 0.3)

# hybrid fusion over multiple dense subqueries
{:ok, fused} =
  Arcadic.Vector.fuse(
    conn,
    [{"Doc", "embedding", dense_a, 20}, {"Doc", "embedding", dense_b, 20}],
    fusion: :rrf
  )

Sparse retrieval (learned-sparse / BM25-style) runs over an LSM_SPARSE_VECTOR index on a (tokens, weights) property pair, ranked by a top-level score. Create the index before loading rows — a sparse index does not cover pre-existing rows (a [:arcadic, :vector, :sparse_index_preexisting] telemetry event fires if you create it over existing data).

:ok = Arcadic.Vector.create_sparse_index(conn, "Doc", "tokens", "weights", modifier: :idf)

{:ok, hits} =
  Arcadic.Vector.sparse_neighbors(conn, "Doc", "tokens", "weights", tokens, weights, 10)

All three builders (neighbors/6, sparse_neighbors/8, fuse/3) also accept a candidate-set filter (a non-empty list of #bucket:pos RID strings) and group_by / group_size result shaping — all param-bound.

neighbors/6 rows carry a distance whose scale depends on the index similarity (COSINE 0..1 ascending, so smaller is nearer; DOT_PRODUCT is negative, so a small positive max_distance filters nothing — choose thresholds per similarity). fuse/3 rows are ranked by score (higher is better); sparse_neighbors/8 rows carry score and no distance. The Ash-native data-layer surface remains a non-goal (owned by the sibling ash_arcadic).

Schema introspection & bulk import

Arcadic.Schema reflects the live schema, tenant-blind and @props-stripped. Every query is arcadic's own fixed SELECT FROM schema:* literal; a caller type name binds as a $param (never interpolated) and is identifier-shape-guarded.

{:ok, types}   = Arcadic.Schema.types(conn)
{:ok, props}   = Arcadic.Schema.properties(conn, "User")
{:ok, indexes} = Arcadic.Schema.indexes(conn, type: "User")
{:ok, buckets} = Arcadic.Schema.buckets(conn)
{:ok, cfg}     = Arcadic.Schema.database(conn)   # engine config (schema:database), @props-stripped

indexes/2 returns both logical and physical per-bucket rows (filter on the absence of fileId for logical-only).

Arcadic.Import.database/3 bulk-loads a database export server-side via IMPORT DATABASE. The source URL cannot be a bound parameter (ArcadeDB rejects it), so it is interpolated behind a positive character allowlist (RFC 3986 minus the single quote and backslash — which closes the SQL-literal injection surface, since ArcadeDB honours backslash-escapes) plus a scheme allowlist (http / https / file). Rejections are value-free.

{:ok, _} = Arcadic.Import.database(conn, "https://host/export.jsonl.tgz")
{:ok, _} = Arcadic.Import.database(conn, "file:///srv/exports/dump", with: [commitEvery: 10_000])

The server must be able to reach the URL — ArcadeDB blocks private/loopback hosts by default (surfaced as %Arcadic.Error{reason: :unauthorized, exception: "java.lang.SecurityException"}, distinct from an auth failure), so use a public URL or a server-local file:// path. with: settings accept number, boolean, and charset-allowlisted string values (e.g. mapping: "map.json"), emitted as ArcadeDB's no-parens WITH k = v grammar.

Arcadic.Export.database/3 is the symmetric server-side export — EXPORT DATABASE file://<name> to ArcadeDB's exports directory. The bare name is path-traversal-guarded (value-free); with: settings reuse Arcadic.Import's grammar.

{:ok, _} = Arcadic.Export.database(conn, "nightly_backup", with: [format: "jsonl", overwrite: true])

Streaming & secure transport

Arcadic.query_stream/4 lazily streams a large read as raw row maps — over the default HTTP transport or over Bolt.

{:ok, stream} =
  Arcadic.query_stream(conn, "SELECT FROM User", %{}, language: "sql", chunk_size: 500)

stream |> Stream.each(&IO.inspect/1) |> Stream.run()

Over HTTP, arcadic pages the statement itself behind the scenes — the statement must NOT carry its own ORDER BY/SKIP/LIMIT, or a comment (--//* for SQL, // for Cypher, which would neutralize the appended suffix), each rejected value-free. A WHERE-less SQL statement pages by an O(n) arcadic-owned @rid keyset cursor; a statement with its own WHERE falls back to ORDER BY @rid SKIP/LIMIT offset (O(n²) server-side — prefer a Bolt cursor for very large exports in that case). Cypher streams via a caller-supplied order_key: "id(v)" (restricted to id(<identifier>), the only total, unique order), offset-paged with Cypher $name placeholders:

Arcadic.query_stream(conn, "MATCH (v:Person) RETURN v", %{}, language: "cypher", order_key: "id(v)")

Either way, paging is a stable order, not a snapshot — a concurrent delete can skip a row across pages. HTTP streaming refuses inside a transaction; in-transaction streaming is Bolt-only, running over the transaction's own connection (so it sees the transaction's own uncommitted writes) and guarded against interleaving a command/query on the same socket while a cursor is open. Consume an in-transaction stream inside the transaction/3 body — it is bound to the transaction's connection.

Bolt can also run over TLS: Arcadic.Transport.Bolt.setup(scheme: "bolt+s", ...) is secure by default (verifies the server certificate against the OS trust store); pass ssl_opts: [verify: :verify_none] to opt out (documents the MITM exposure — only for a trusted network path, e.g. local dev).

Operator note — upstream ArcadeDB Bolt-TLS hazard. With ArcadeDB's Bolt-TLS listener enabled, a single untrusted-cert TLS handshake failure can wedge the server's shared Bolt listener: it pins a core at ~100% CPU and stops answering (no ServerHello) for every subsequent client until ArcadeDB is restarted. This is an ArcadeDB server defect, not an arcadic one — arcadic's client-side TLS (secure-by-default verify_peer, fail-closed on an untrusted cert) is unaffected and live-verified. Tracked upstream at ArcadeData/arcadedb#5106.

Bolt transport (optional)

The query hot path can run over Bolt via the optional boltx dependency. Add {:boltx, "~> 0.0.6"}, start a Bolt connection with Arcadic.Transport.Bolt.start_link/1 (it pins Bolt v4 — versions: [4.4, 4.3, 4.2, 4.1] — and the non-TLS bolt scheme, which ArcadeDB uses, and takes username/password), then pass the connection reference. Server admin runs over HTTP; use an HTTP conn for it even when queries go over Bolt.

{:ok, bolt} =
  Arcadic.Transport.Bolt.start_link(
    hostname: "localhost", port: 7687, username: "root", password: pass
  )

conn =
  Arcadic.connect("http://localhost:2480", "mydb",
    auth: {"root", pass},
    transport: Arcadic.Transport.Bolt,
    transport_options: [bolt: bolt]
  )

For paging large result sets, Arcadic.query_stream/4 returns a lazy Stream.t() of rows over Bolt, chunked via PULL.

Bolt raises if a BOLT_USER, BOLT_PWD, BOLT_HOST, or BOLT_TCP_PORT environment variable is set — at pool setup (start_link/1/setup/1) and on every connect/reconnect: boltx reads those with precedence over arcadic's explicit config and re-reads them at connect time, so a var set after startup would otherwise silently override the connection or its credentials; the connect-time reject closes that window. Unset the variable and pass :scheme/:hostname/:port/:username/:password explicitly.

Vector search is HTTP-onlyArcadic.Vector (LSM_VECTOR / LSM_SPARSE_VECTOR) runs SQL, and Bolt is Cypher-only (a SELECT over Bolt is a syntax error; the Bolt RUN carries no SQL-language selector), so run vector queries over the HTTP transport.

Layering

Ash core            (multitenancy DSL, policies, the tenant concept)
     passes tenant / builds queries
ash_arcadic         (Ash.DataLayer  set_tenant/3, sensitive-attr verifiers, traversal)
     calls
Arcadic   this lib (HTTP Cypher transport, sessions/transactions  tenant-blind)
     POST /api/v1/command/<db>  {"language":"cypher", ...}
ArcadeDB            (native OpenCypher engine)

Installation

Add arcadic from Hex:

def deps do
  [
    {:arcadic, "~> 0.2"},
    # optional, for the Bolt transport:
    {:boltx, "~> 0.0.6"}
  ]
end

Arcadic is co-developed with its Ash data layer ash_arcadic; to hack on both together, point at a local checkout instead — {:arcadic, path: "../arcadic"}.

Development

mix deps.get
mix test
mix quality   # format --check-formatted + credo --strict + dialyzer

To explore the full surface interactively against a local ArcadeDB, open the getting-started notebook (the Run in Livebook badge at the top launches it directly).

Contributor and agent working rules — including the params-only, redaction, and tenant-blind invariants — live in AGENTS.md.

Benchmarks

A load/traversal benchmark harness for ArcadeDB lives under bench/ (not shipped in the package), driven by Benchee against a throwaway database:

ARCADIC_BENCH_URL=<url> ARCADIC_BENCH_PASSWORD=<pw> mix run bench/run.exs

It profiles ingest throughput, k-hop traversal latency by depth, point lookups, and throughput-under-concurrency. Methodology, knobs, and a full 100k-node result set are in bench/README.md and bench/RESULTS.md. Headline figures — 100k Person / 1M KNOWS, single 2 GB-capped node, ArcadeDB 26.8.1, localhost, single client (a profile, not a neo4j comparison):

metricfigure
k-hop traversal p500.7 ms (1-hop) → 49 ms (4-hop, ~10k nodes reached)
point lookup p50~0.6 ms (@rid and indexed uid within ~6% once settled)
client-write ingest~4.2k edges/s (RID-addressed; ~2.3× the naive uid-subquery path)

Bulk loading

The ingest figure above is per-statement client writes. To load a large dataset, use ArcadeDB's bulk facilities — far faster than any INSERT/CREATE EDGE loop:

  • Arcadic.Import.database/3Arcadic.Import.database(conn, "https://…/data.csv.tgz") imports CSV / JSON / GraphML / Neo4j / OrientDB / ArcadeDB exports server-side. The URL is validated (positive character + scheme allowlist, value-free) rather than hand-interpolated, and must be reachable by the server (private/loopback hosts are blocked; use a public URL or a file:// path). Optional with: number/boolean/string settings tune the load (e.g. with: [commitEvery: 10_000]).
  • for an index-deferred incremental load, order it yourself — create the type, bulk-load the rows (a command/4 loop or one Arcadic.transaction/3), then create the index. A LSM_TREE or dense LSM_VECTOR index retro-indexes existing rows, but an LSM_SPARSE_VECTOR index must be created before the load (see Vector search); the correct ordering is index-type-specific, so arcadic ships no generic index-deferral helper.
  • for batched incremental writes, wrap them in Arcadic.transaction/3 (one commit for many statements) instead of auto-committing each.

Credits

  • ArcadeDB — the multi-model database Arcadic speaks to.
  • arcadex — prior-art ArcadeDB client that served as a reference for the HTTP command-API request/response shapes.
  • boltx — the Bolt protocol driver behind the optional Bolt transport.
  • Req / Finch — the HTTP client and pool behind the default transport.
  • DBConnection — connection pooling for the Bolt transport.

The postgrex/ash_postgres split that inspired Arcadic and ash_arcadic is the work of the Elixir Ecto and Ash communities.

License

MIT — see LICENSE.